There is a multitude of ways to review and reinforce. Ask any teacher!
Back in the early 2000s, I used worksheets, review games, team vs team, and others.
My first step into the electronic review world was with the Jeopardy format. It worked via PowerPoint broadcast on a TV screen. Later, we opted for SmartBoards instead of textbooks.
Today, with the wonders of technology and the internet, there is a multitude of online game sites. As expected, some are free, some free to a point, and some have subscriptions.
So, with that in mind, this post is a tribute to many game sites.
Online Review Game Sites
A * marks those I have used. Comments may follow in some cases.
Please note that this is by no means an all-inclusive list.
- Kahoot * (This was a fun one until a student found a way to hack it to increase his score)
- Quia * (This one has many game alternatives. The subscription is pricey. Used to be $49/year. Now it’s $99/year)
- EdPuzzle *
- Quizizz * (This was my next alternative to Kahoot.)
- Quizalize
- Quizlet *
- Brainscape
- JeopardyLabs
- Classtools
- Gimkit
- Peardeck
- Nearpod
- Socrative
- Wordwall
If you know of others not included, be sure and respond to the post so we can “up” the list.
WrapUp
In wrapping up this brief look at online strategies of online review games and sites, let’s celebrate the power of creating dynamic and interactive learning environments. From incorporating technology to embracing collaborative projects and fostering a classroom culture that values every student’s voice, the key takeaway is that engagement is a two-way street.
By tapping into students’ interests, encouraging curiosity, and infusing a bit of fun into lessons, we not only make learning more enjoyable but also set the stage for deeper understanding. Remember, it’s not just about what we teach but how we teach it.
So, here’s to keeping the learning journey exciting, fostering a love for exploration, and, most importantly, making education a thrilling adventure for every student in the classroom!